Can SaunaDesignPro open a .skp file directly?
Not currently. Export the SketchUp model as a GLTF Binary File (.glb), then import that GLB into SaunaDesignPro.
Bring your SketchUp sauna design
Already modeled the room, cabin, or whole sauna building in SketchUp? Export one standard GLB file and SaunaDesignPro will inspect it, map its materials, and rebuild it as an editable native sauna design.
Import my SketchUp saunaRead SketchUp GLB export help
SaunaDesignPro does not open the native .skp file and does not require a SketchUp extension. The workflow uses SketchUp's standard GLTF Binary File (.glb) export. SDP validates the container, embedded images, geometry bounds, and complexity before using those signals to create a normal editable SDP project.
The conversion replaces the current working sauna instead of loading a second model on top of it. Embedded material and texture names are mapped to the closest stocked sauna wood. Recognized package files use source-controlled layout rules; other files receive a conservative inferred room and bench layout with review notes.
Keep the sauna near the SketchUp drawing origin, leave it at real-world scale, and remove geometry that is not useful for planning. A smaller, focused model loads faster and is easier to align with the SDP room.
In SketchUp, choose File → Export → 3D Model. In the format list, select GLTF Binary File (*.glb), choose a file name and location, then export. SketchUp documents this same GLB workflow in its official help center at https://help.sketchup.com/en/sketchup/working-gltf-files.
Open the SaunaDesignPro project menu and choose Import SketchUp GLB. Select the exported file. SDP first inspects the GLB in the browser, then uploads it to private storage and repeats the authoritative validation on the server. Files with external resources, malformed image payloads, invalid bounds, unsupported compression, or abusive complexity are rejected before conversion.
SDP maps the embedded wood imagery to its closest stocked material, resolves recognized package layouts, and creates editable room, opening, bench, heater, pricing, and BOM data. The completed conversion opens through a durable ?share= design URL that works on another browser or device.
A SketchUp mesh does not carry the same product and construction intent as an SDP object. Recognized packages use source-controlled rules and other files use conservative inference, with assumptions recorded in the project notes. Verify field dimensions, openings, bench geometry, material mapping, heater sizing, clearances, and code requirements before ordering or building.
The original GLB is retained privately for import review and support and is not exposed by the public design URL. The share link contains the native SDP design data, including its material mapping and conversion notes, so another device can open and edit the build without relinking the source file. Source-file deletion can be requested under the privacy policy.
Not currently. Export the SketchUp model as a GLTF Binary File (.glb), then import that GLB into SaunaDesignPro.
No. The workflow uses SketchUp's standard GLB export and SaunaDesignPro's browser-based importer. There is no SDP extension to install in SketchUp.
Yes. Recognized package files use source-controlled layout rules, while other files use a conservative room-and-layout inference. The output is a native SDP design with editable walls, openings, benches, heater, materials, pricing, and BOM data. Review every automated inference before ordering or building.
The inspector reads model geometry, relative positions, embedded materials and textures, and overall bounds. The converter uses those signals and known package rules to create native SDP objects; it does not price or execute the raw mesh.
The original GLB is retained in private SaunaDesignPro storage for import review and support. It is not publicly served or included in the share link. The converted native design is stored behind a durable SDP share URL. You can request source-file deletion under the privacy policy.
The secure importer accepts self-contained GLB files up to 50 MB. Removing unused components, hidden geometry, and oversized textures makes a file easier to inspect and convert.
SDP validates the GLB 2.0 container and exact lengths, rejects external resources and unsupported image payloads, verifies embedded image signatures and geometry bounds, and enforces limits on nodes, meshes, vertices, triangles, textures, and dimensions. The file remains private and is never executed.